Role: Level designer

Genre: FPS (mod)

Platform: PC 



  • Scripting

  • Level Design


Installation path: 

Documents\my games\Unreal Tournament 3\UTGame\Published\CookedPC\CustomMap

UT3: CTF - Brink


Unreal Tournament 3 multiplayer CTF map created with Unreal3Editor tool.


Capturing flag isn't that easy this time around thanks to unique level guimmic: each team has a killstreak counter. By reaching the required number of kills team's flag will be returned and shielded for short period of time.


What did this project teach me:



  • CTF level design

  • Kismet scripting

  • Debugging and polishing