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Role: Game Designer

Genre: FTP, Educational Game for Children

Developer: Tuto Toons

Platform: iOS, Android, Amazon, PC

Period: February 2015 - August 2015

Responsibilities:

 

  • Design of the game

  • Writing GDD

  • Supervising development of minigames and art assets

  • Creation of promotional assets

  • Storyboarding

  • Sound Effects

  • Balancing

FUN JAPANESE FETIVALS

 

A small contract work I took on to promote TutoToons web-based development platform and educate children about five most famouse Japanese cultural festivals.

What did this project teach me:

 

  • Outsorcing art assets

  • Designing educational games for children

  • A lot about visual aesthetics

  • Working around limitations

  • Patience

 

Most of my work for this project was completed during the preproduction, the rest of it was simply making sure that assets and minigames were created according to GDD and a final push with promotional art and balancing. But it was still fun and refreshing:)

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