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Role: Game Designer
Genre: Arcade Racing
Developer: Ubisoft Kiev, Ubisoft RedLynx
Platform: PC, XBOX One, PS4, Switch
Period: Nov 2017 – Now
Responsibilities:
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Multiplatform AAA game
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Progression and balancing
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Design of features supporting user generated content
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Design of features supporting competitive play
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Design of PC versions
TRIALS RISING
Explore over-the-top action and physics-bending motorcycle racing in the latest opus of the Trials franchise. With new tracks in exotic places all over the world and more ways to compete, Trials® Rising is the best one yet.
What did I do on this project?
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Responsible for design on the following features:
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In-game Leaderboards
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Player Profile page and Stats
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Rider and Bike stores (browsing and purchasing user created gear)
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Track Central (place for browsing and playing user created tracks)
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Private Multiplayer
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Party Mode (local multiplayer)
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Improvements for track publishing process
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Offline mode for the game
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Design of Cross-platform support
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PC version and improvements
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Global Multiplayer. Implementing Divisions & Seasons systems, adaptive playlists, design multiplayer game mode
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Progression
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Balancing XP and leveling system
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Feature unlock flow
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Design and balancing of sponsor contracts goals
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Writing texts for contracts
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Post Launch features (confidential)
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Design of tools to operate game during Live phase
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