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Role: Game Designer
Genre: Open world FPS
Developer: Ubisoft
Platform: PC, PS4, XBOXOne
Period: Mar 2016 – Nov 2017
Responsibilities:
- 
UI/UX design for the PC platform 
- 
Options for Consoles and PC 
- 
3C design and calibration for KB&Mouse 
- 
Writing and maintaining Design documentation 
- 
Keeping Kiev team up to date with game development 
- 
In-game benchmark design 
- 
Designing in-game gimmicks for Corsair hardware 
FAR CRY 5
Welcome to Hope County, Montana, home to a fanatical doomsday cult known as Eden’s Gate. Stand up to cult leader Joseph Seed & his siblings, the Heralds, to spark the fires of resistance & liberate the besieged community.
What did I do on this project:
- 
Design for the PC performance Benchmark (in-game and web versions)
- 
Controls for Keyboard & Mouse
- 
Multimonitor functionality and behavior
- 
Options Video, Audio, Controller options for Consoles
- 
PC specific Weapon Selection UI (Weapon Grid)
- 
Documenting PC specific stat tracking
- 
Design for RGB Corsair keyboard functionality
- 
Design for Tobii Eye Tracking system
- 
Quality and Advanced Video setting for PC
- 
Collaboration with Ubisoft Montreal
- 
Design for Save Data synchronization
- 
Adapting Plane Controls for PC
- 
RnD for Ubisoft Global PC collaboration
|  Video Quality | 
|---|
|  Video Color | 
|  Video Monitor | 
|  Video Advanced Settings | 
|  Weapon Grid | 
|  Keyboard | 
|  benchmark running | 
|  benchmark web | 
|  Gamepad | 
|  controls | 
|  benchmark | 
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