Role: Game Designer

Genre: Open world FPS

Developer: Ubisoft

Platform: PC, PS4, XBOXOne

Period: Mar 2016 – Nov 2017

Responsibilities:

 

  • UI/UX design for the PC platform

  • Options for Consoles and PC

  • 3C design and calibration for KB&Mouse

  • Writing and maintaining Design documentation

  • Keeping Kiev team up to date with game development

  • In-game benchmark design

  • Designing in-game gimmicks for Corsair hardware

FAR CRY 5

Welcome to Hope County, Montana, home to a fanatical doomsday cult known as Eden’s Gate. Stand up to cult leader Joseph Seed & his siblings, the Heralds, to spark the fires of resistance & liberate the besieged community.

 

What did I do on this project:

  • Design for the PC performance Benchmark (in-game and web versions)

  • Controls for Keyboard & Mouse

  • Multimonitor functionality and behavior

  • Options Video, Audio, Controller options for Consoles

  • PC specific Weapon Selection UI (Weapon Grid)

  • Documenting PC specific stat tracking

  • Design for RGB Corsair keyboard functionality

  • Design for Tobii Eye Tracking system

  • Quality and Advanced Video setting for PC

  • Collaboration with Ubisoft Montreal 

  • Design for Save Data synchronization

  • Adapting Plane Controls for PC

  • RnD for Ubisoft Global PC collaboration

 

Video Quality

Video Quality

Video Color

Video Color

Video Monitor

Video Monitor

Video Advanced Settings

Video Advanced Settings

Weapon Grid

Weapon Grid

Keyboard

Keyboard

benchmark running

benchmark running

benchmark web

benchmark web

Gamepad

Gamepad

controls

controls

benchmark

benchmark