Portfolio
CONAN EXILES
Role: Senior Game Designer
Developer: Funcom
Platform: PC, PS4, XBOX ONE
Genre: Survival Open World RPG
Post launch support, feature and content development. Release of the Isle of Siptah expansion.
Far Cry 5
Role: Game Designer
Developer: Ubisoft
Platform: PC, PS4, XBOXOne
Genre: Open world FPS
Design of PC version for a AAA title. At Ubisoft Kiev
PLAYMOBIL PIRATES
Role: Producer
Developer: Gameloft
Platform: iOS
Genre: FTP, resource management
Build your Pirate Haven, expend and counquer more islands, build pirate crew and rob your friends! Playmobil Pirates is a FTP mobile game based on Playmobil toy series.
Fun Japanese Festivals
Role: Game Designer
Developer: Tutotoons
Platform: iOS, Android, PC, Amazon
Genre: Educational game for kids
A small contract work I took on to promote TutoToons web-based development platform and educate children about five most famouse Japanese cultural festivals.
SPLIK & BLITZ: BAKED IN BLOOD
Role: Lead Level Designer
Developer: Deadly Pixel
Platform: PC
Genre: Co-op brawler
Strap on your aprons and grab your sporks as you cook, jump and smash your way through a 3D world gone flat!
Splik and Blitz: Baked in Blood is a platforming hack and slash adventure that takes two players on a cooperative quest for justice.
TRIALS RISING
Role: Game Designer
Developer: Ubisoft
Platform: PC, PS4, XBOX ONE, SWITCH
Genre: Racing
Designed systems for Multiplayer modes, User Generated Content interaction and publishing, Leaderboards and Player Profile.
As well as porting to PC and Switch.
NUCLEAR UNION
Role: Producer
Developer: BestWay Soft
Platform: PC
Genre: Action-RPG
Action RPG based in post-apocalyptic alternative reality USSR.
Match 3 games
Role: Lead Game Designer
Developer: Nika Entertainment
Platform: iOS, Facebook
Genre: Match 3
Managed a post production of Match 3 games at Nika Entertainment
RED ROLLING HOOD
Role: Level Designer
Developer: HolyMountain Games
Platform: PC
Genre: Puzzle-Platformer
Puzzle platformer game based on screen rotation mechanics.
Red Rolling Hood is trying to save her grandma from foul wolf.
PACKT: BUILDING LEVELS IN UNITY
Authors: Volodymyr Gerasimov
Topic: Unity 5 Level creation
Publisher: Packt Publishing
Platform: Book
A perfect introduction for inspiring game designers and level artists to one of the most popular game development engines. This book goes through everything that game developer needs to know (except for coding) when starting working with this engine for 3D games.
PACKT: UNITY SCRIPTING 3x
Authors: Volodymyr Gerasimov, Devon Kraczla
Topic: Unity 3D Java Scripting
Publisher: Packt Publishing
Platform: Book
Various game mechanics built with Java scripts for Unity 3D. Book is written in a step by step fashion, perfect for developers with basic programming skills looking for a way to enhance their game developing skills with Unity.